Mostrando entradas con la etiqueta 3d animation studio. Mostrar todas las entradas
Mostrando entradas con la etiqueta 3d animation studio. Mostrar todas las entradas

jueves, 25 de febrero de 2016

What Makes a Character Brand Licensable?

It is quite effortless to consider that character design and style alone determines the accomplishment and failure of a character brand and how a lot of licensing and merchandising bargains it can garner. In actuality, the incredibly initial criteria for merchandising possibilities is mass exposure prior to something else. Licensing agents and manufacturing businesses are frequently opposed to taking on properties that appear good but do not have mass exposure.

Presuming we have accomplished recognition for a particular character brand (for instance Dandy the Lion), we have won 70% of the battle with the licensing individuals. They would have been convinced that Dandy the Lion is worth licensing. These are quite our initial clients. We require them to consider Dandy the Lion is worth licensing prior to they will take it to marketplace.

The subsequent hurdle we have to cross would be the finish customers - our secondary clients. They are the ones who determine the longevity of our brand and the genuine customers who will convince the licensing business individuals that Dandy the Lion is worth licensing and worth continuing to license. Their buying rhythm, energy and frequency will determine how long much more W&W goods can continued to be licensed.

Today, there are quite a few categories of products on the marketplace as far as character brands are concerned.

Just to name a couple of:

- plush toys
- wooden toys
- stationery
- kids put on
- storybooks and activity books
- boardgames
- video games
- electronic toys
- animation goods
- product endorsements
- eg. breakfast cereal, snacks, infant meals and so on
- shop ideas and franchises
- and much more

Pretty couple of character brands have been capable to clinch a licensing deal for every single single category listed up here - with the exception of possibly some of Disney's prime characters and Sanrio's Hello Kitty, and this was maybe due to their personal investments. It is practically not possible to hope to have licenses for each and every single category even if you are a best brand. Apart from luck and obtaining appropriate partners, there is also the brand positioning element to assume. This is due to the fact that not every single character brand is appropriate to be licensed for each category. It all boils down to brand popularity and identity.

For instance, The Simpsons is quite renowned and popular but would it ever be licensed for an educational product? I doubt so. Parents would not associate anything like The Simpsons to be educational, unless it was licensed creatively to give a twist to the educational aspect.

With the above establishment of licensing and merchandising on a broad factor, I would nowadays like to go over briefly how to determine if a character can and will be licensed from two perspectives - the business perspective and the visual perspective.

1. How to determine if a character brand is distinctive adequate for merchandising from a business viewpoint?

Any character brand will be distinctive and desirable sufficient for the licensing individuals to license as long as it has accomplished adequate exposure. I would like to use Mr. Bean as an instance here. Mr. Bean does not appear nice. In fact in my opinion he's downright ugly! But he has accomplished sufficient exposure about the globe for the licensing people today to choose him up and plaster his cartoon double on all sorts of goods. The exact same can be stated for so lots of other character brands discovered on the marketplace currently.

two. How to determine if a character brand is distinctive adequate for merchandising from a visual perspective?

As said above, it will be tough to produce a character design and style that can match just about every just about every single category due to the fact that there are brand positioning problems to assume. Nevertheless it is pretty doable on the merit of character design and style alone to make a design and style that will match most categories. On the other hand, I would like to mention that character styles only generate up the foundation of the licensed products. A lot much more depends on how the producers use the styles with their solutions. This goes into the brand assurance and product integrity techniques which a licensor will have to implement to make certain the integrity of the character brands.

This write-up was written by Aldric Chang - a creative businessman who is active in music composing and production, net marketing and advertising, casual games production, animation production, cartoon production and character licensing. His 3d animation studio - Mediafreaks - is focused on generating higher-finish animation perform for documentary makers, advertising homes and cartoon animated series - with projects ranging from the animation of dinosaurs to the visualization of all-natural disasters and anything as chic as 3d jewelry animations or as intricate as 3d healthcare animation.

viernes, 27 de noviembre de 2015

What's the Difference Between 2D and 3D Anyway?

Is not it clear? Effectively, apparently not very, when you take into account how a lot of men and women are nevertheless struggling with this subject!

The 1st notion you have to grasp is that 3D signifies 3 dimensional and 2D implies 2 dimensional. Now just before you consider I am stating the apparent, let me go on to say that the 3D and 2D in animation refer to the dimension in which the animation was designed. Ahhhh. The plot thickens eh?

For 2D animation, anything takes place on a 2 dimensional platform. Photographs are flat, devoid of depth and present only one particular point of view. Objects and characters are commonly drawn without the need of the subtle soft shadows we see in true life and colours have handful of varying shades. In 3D animation, every thing occurs on a 3 dimensional platform. Photographs have depth and give various perspectives just like in actual life and have soft subtle shadows casted on the objects and characters inside.

In 2D, characters appear cartoonish and unrealisitc. In 3D, characters can appear cartoonish but realistic at the similar time.

A further way to feel of this is to believe in terms of a painting and a sculpture. 2D is a painting, and 3D is a sculpture. 3D introduces "depth point of view," so we not only see a rectangle (2D) but a CUBE (3D). You may perhaps also want to assume of it like getting the distinction involving a photograph of a glass of water (2D) and getting capable to attain out and basically choose up the glass of water (3D).

Commonly, 2D includes "drawing," or movement on, say, a flat surface (sketch pad, etc.) or in the vertical and horizontal planes. 3D requires "modeling," i.e., building objects in 3-dimensions utilizing a pc software program, residing in an expansive virtual atmosphere, total with lights, reflections, other objects, shadows, etc.

You may perhaps begin coaching your self by comparing a cartoon like Bugs Bunny, Aladdin, Lion King (2D) to "Toy Story 1,2 & 3, "Discovering Nemo" and "Incredibles" (3D). If you have not watched any of these fantastic cartoons, you have to grab one particular correct away or be branded a neantherdal forever!

Aldric Chang is the Founding Managing Director of the Mediafreaks Pte Ltd group and is very best described as a inventive entrepreneur with business interests in making totally free on-line adventure games, cartoon animation, interactive digital media, web advertising, net 2.0 and music

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